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Video Game Reviews---The Witcher

  Author:  2335  Category:(Discussion) Created:(3/17/2008 5:35:00 PM)
This post has been Viewed (1222 times)

I played this game, while it's more like an mmorpg, it's fairly fun. To attack enemies, you click them once, if you're really advanced you click twice. Personally though, I think they need to leave this style of gameplay in the past. It was good for Diablo, it was good for Neverwinter Nights, and it's good for WoW, but it's a system that's quickly becoming dated. Here's the gamespot review:

Don't be afraid of change. Even though The Witcher may scare off some people with inventive combat that replaces comfortable old rapid-fire clicking with rhythmic sword swinging, there is no need to avoid one of the deepest, most adult role-playing games to hit the PC in years. Polish developer CD Projekt has crafted one of those landmark games that moves the goalposts for everybody, a truly grown-up take on swords and sorcery that breaks just about every fantasy tradition in the book. Once you experience a grimy medieval world so realistic that you can practically smell it, quests that reject simplistic good and evil for ambiguous "decisions and consequences," and, yes, newfangled battle mechanics that add welcome twists to left-click scrapping, you'll find it awfully hard to go back to the usual D&D rip-off.

Built on a 2007 edition of the Aurora Engine that powers Neverwinter Nights, The Witcher is something of a cross between action RPGs such as Diablo and more complex plate-mail potboilers such as Neverwinter Nights. Essentially, the developers work both sides of the street. On the one hand, you have exactly one character choice in the form of greasy-haired Geralt of Rivia, the monster-hunting mercenary "witcher" of the title, along with other ostensibly dumbed-down features such as big bunches of combat and Gatling-gun-quick leveling up. But on the other hand, you also get a postwar fantasy world called Temeria that feels lived in (if not postapocalyptic), as well as plot points that involve serious moral choices. Story and setting have been borrowed from The Last Wish, a Polish fantasy novel published way back in 1990 by Andrzej Sapkowski, and for once such an adaptation has been pulled off successfully.

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Halloween is Right around the corner.. .







 
Replies:      
Date: 3/17/2008 6:18:00 PM  From Authorid: 36901    “Heed my words, for here comes the age of the sword and the axe, the age of the wolfish storm.
Here comes the Time of the White Cold and White Light, the Time of Madness and Contempt, Tedd Deiradh, the Time of Ending.
And the world will die away slow, frozen in ice and covered with snow…” – The Prophecy of Ithlinne Aegli aep Aevenien
  
Date: 3/17/2008 6:20:00 PM  From Authorid: 36901    Fa'narow zhah nindol. hehe  
Date: 3/20/2008 11:23:00 AM  From Authorid: 59385    Thanx for review was wondering what game was like  

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